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DIGITAL TUTORS SCRIPTED ITEM SWAPPING IN MAYA 2012 BOOKWARE (Maya¸}¥»®Ä²v§Þ³N±Ð¾Ç) ^¤å¥¿¦¡ª©
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³nÅé¦WºÙ:DIGITAL TUTORS SCRIPTED ITEM SWAPPING IN MAYA 2012 BOOKWARE (Maya¸}¥»®Ä²v§Þ³N±Ð¾Ç) ^¤å¥¿¦¡ª©
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¨t²Î¤ä´©:For Windows XP/Vista/7
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§ó·s¤é´Á:2012-09-10
©x¤èºô¯¸:http://www.digitaltutors.com/
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¾P°â»ù®æ:$80¤¸
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¦b³o¤@¨t¦CªºMaya±Ð¾Ç¤¤¡A±z±N¾Ç²ß¦p¦ó³Ð«Ø¤u¨ã©M¥Î¤á¤¶±¡A¨Ï¥ÎMEL¨ÓÀ°§U§A
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¦ó³]¸mµøµ¡ªº¹Ï¥Ü¡A³Ð«Ø¤@ÓµøıÃÀ³N®aªº´©§U¡C§Ú̱N°Q½×¦p¦ó³Â·Ð¡A©çÄ᪺¥N
½X¡A¨Ã¾Ç²ß¦p¦ó©w¨îªº³f¬[©M¥þ²yªºµ{¦¡¡A¥i¥Î©ó§Ö³t³X°Ý¤u¨ã¡C±Ð¾Çµ²§ô¡A±z±N
¾Ç²ß¦p¦ó³Ð«Ø¦Û¤vªº¤¶±¡A¥HÀ°§U±z©M±zªº¹Î¶¤ªº¨ä¥LÃÀ³N®aªº¤u§@§ó´I¦³¦¨®Ä¡C
In this series of Maya tutorials you will learn how to create
tools and user interfaces using MEL to help you and other
artists work more productively in Maya. We'll first learn how
to create a basic layout that allows us to run various
commands. From there we will explore more complicated examples
and learn how layouts can be used in tandem to create
user-friendly UIs.
We'll learn how to swap geometry and drive textures with
custom attributes to access a repository of items more
efficiently, and then how to integrate this system into our
interface. We'll learn how to set up window icons to create
a visual aid for artists. We'll discuss how to trouble-shoot
code, and also learn how custom shelves and global procedures
can be used to access tools faster.
By the end of the tutorials, you will learn how to create
your very own interface to help you and other artists on your
team work more productively.
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