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DIGITAL TUTORS SCRIPTED ITEM SWAPPING IN MAYA 2012 BOOKWARE (Maya¸}¥»®Ä²v§Þ³N±Ð¾Ç) ­^¤å¥¿¦¡ª©




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³nÅé¦WºÙ:DIGITAL TUTORS SCRIPTED ITEM SWAPPING IN MAYA 2012 BOOKWARE (Maya¸}¥»®Ä²v§Þ³N±Ð¾Ç) ­^¤å¥¿¦¡ª©
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In this series of Maya tutorials you will learn how to create   
tools and user interfaces using MEL to help you and other       
artists work more productively in Maya. We'll first learn how   
to create a basic layout that allows us to run various          
commands. From there we will explore more complicated examples  
and learn how layouts can be used in tandem to create           
user-friendly UIs.                                              
                                                                
We'll learn how to swap geometry and drive textures with        
custom attributes to access a repository of items more          
efficiently, and then how to integrate this system into our     
interface. We'll learn how to set up window icons to create     
a visual aid for artists. We'll discuss how to trouble-shoot    
code, and also learn how custom shelves and global procedures   
can be used to access tools faster.                             
                                                                
By the end of the tutorials, you will learn how to create       
your very own interface to help you and other artists on your   
team work more productively.                                    




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