XYZ軟體急先鋒

PRIME FOCUS KRAKATOA V1.6.0.43178 粒子渲染加速軟體 英文破解版


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軟體名稱:PRIME FOCUS KRAKATOA V1.6.0.43178 粒子渲染加速軟體 英文破解版
語系版本:英文版
光碟片數:單片裝
破解說明:
系統支援:WIN 9x/WIN ME/WIN NT/WIN 2000/WIN XP/WIN 2003
軟體類型:3D動畫製作CAD/CAM/CAE三維平面繪圖軟體
硬體需求:PC
更新日期:2010/11/2
官方網站:
中文網站:
軟體簡介:
銷售價格:80
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破解說明:安裝完成後,請將光碟 \Crack 目錄下的krakatoa,複製到主程式的
安裝目錄內中,並覆蓋!
具體說明請參閱crack目錄下的install.txt



軟體簡介:

      

            PRIME FOCUS KRAKATOA V1.6.0.43178 粒子渲染加速軟體 英文破解版












KRAKATOA是一款粒子渲染加速軟體,簡單的說就是一個特殊的粒子渲染器,可以渲染以前不
敢想像的粒子數量。使用Krakatoa能夠管理百萬到數十億的粒子雲任務,提供視覺特效的渲
染的解決方案.為每幀打包更多粒子,創造空前的細節級別!有能力快速的渲染大量的粒子,
實現粒子的自身體積陰影,Krakatoa提供緊密的,用戶友好的整合性與3dsMax。Krakatoa
讓你體驗靈活自由的粒子
Particle Sources:
•	Input particles from 3ds Max particle systems like Particle Flow and Thinking Particles. 
•	Use geometry vertices as particles. 
•	Load particle files in Krakatoa′s PRT format, CSV files or RealFlow BIN files. 
Rendering Options:
•	Render using volumetric or additive shading models. The volumetric model simulates 
attenuation due to the density of particles that the light passes through accurately 
modeling physical light. 
•	Particles can be rendered as self-illuminated, or with volumetric lighting. Use 
specular shading when the particles have normals. 
•	Shade particle color and density with 3ds Max material′s color and opacity, or 
supply a custom color, use blended z-depth and blended camera distance as alternate methods. 
•	Full support for motion and depth of field effects. Use 3ds Max′s built-in multi-pass 
effects for compatibility. 
•	User can cache particle pipeline results in RAM before or after the lighting phase – 
allowing for quick adjustments to lighting parameters or camera placement. 
Partitioning
•	Advanced partitioning enables more particle rendering than 3ds Max can normally process 
by itself. When running Max in conjunction with Deadline?, users can distribute large particle 
simulation jobs over multiple machines. 
•	By evaluating the same system multiple times – with different random seeds for each 
partition – Krakatoa? can generate massive particle counts. 
•	Recombine partitioned files and render them as a single particle cloud. 
•	Ultimately, the only limitation on particle counts is your available RAM. 








             


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