XYZ³nÅé«æ¥ý¾W
Moldex ¤Tºû¼Ò¬y¤ÀªR³nÅé ¬ì²±¬ì§Þ¼Ò¨ã±M®a ^¤å¥¿¦¡ª© CORETECH MOLDEX3D R9 0-MAGNiTUDE
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
³nÅé¦WºÙ:Moldex ¤Tºû¼Ò¬y¤ÀªR³nÅé ¬ì²±¬ì§Þ¼Ò¨ã±M®a ^¤å¥¿¦¡ª© CORETECH MOLDEX3D R9 0-MAGNiTUDE
»y¨tª©¥»:^¤åª©
¥úºÐ¤ù¼Æ:³æ¤ù¸Ë
¯}¸Ñ»¡©ú:
¨t²Î¤ä´©:WIN 9x/WIN ME/WIN NT/WIN 2000/WIN XP/WIN 2003
³nÅéÃþ«¬:3D°Êµe»s§@CAD/CAM/CAE¤Tºû¥±Ã¸¹Ï³nÅé
µwÅé»Ý¨D:PC
§ó·s¤é´Á:2008/8/19
©x¤èºô¯¸:http://www.moldex3d.com/jla/en/
¤¤¤åºô¯¸:http://www.moldex3d.com/jla/en/
³nÅ鲤¶:
¾P°â»ù®æ:80
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
³nÅ鲤¶:
Moldex ¤Tºû¼Ò¬y¤ÀªR³nÅé ¬ì²±¬ì§Þ¼Ò¨ã±M®a ^¤å¥¿¦¡ª© CORETECH MOLDEX3D R9 0-MAGNiTUDE
»y¨¥¡G^»y
ºô§}¡Ghttp://www.moldex3d.com/jla/en/
Ãþ§O¡G¬ì²±¬ì§Þ¼Ò¨ã±M®a
Moldex3D ¬°¬ì²±¬ì§Þ³Ì·s¬ãµoªº Moldex ¤Tºû¼Ò¬y¤ÀªR³nÅé¡A¥¦¤£¦ý§t¦³¶Ç²Îªº Moldex ¦U¶µ¥\
¯à¡A¨Ã¥B¨ã¦³¯u¤Tºû¼Ò¬y¤ÀªR§Þ³N¡A¤£¦ý¯à±N Skin-Surface ¤ÀªRªk»P Mid-plane ¤ÀªRªkµLªk¦Ò
¶qªº¹ê»Úª¬ªp¦C¤J¤ÀªR¦Ò¶q¡A§ó¾Ö¦³pºâ§Ö³t·Ç½Tªº¯à¤O¡A¨Ã¥B·f°t¶W¤H©Ê¤Æªº¾Þ§@¤¶±»P³Ì·s¤Þ
¤Jªº¤Tºû¥ßÅéø¹Ï§Þ³N¡A¯u¹ê§e²{©Ò¦³¤ÀªRµ²ªG¡AÅý¥Î¤á¾Ç²ß§ó®e©ö¡A¾Þ§@§ó¤è«K¡C¦b¤ÀªR¼Ò«¬¤è
±¡A Moldex3D ±Ä¥Î¤Tºû¹êÅ餸¯Àºô®æ¡A¨Ì¶ì½¦¥ó¹êÅé¨Ó«Ø³y¡A§¹¥þ²Å¦X¯u¹ê±¡ªp¡A¨Ã¥Bºô®æ²£¥Í
¥i§¹¥þ¦Û°Ê¤Æ¡A»´ÃP«Ø¼Ò§¹¥þ¤£¶O¤O¡C¥Ø«e¡A Moldex3D ¼È®É¥u¶}©ñ¥R¶ñ (Filling) »P§N«o (Cooling)
¤ÀªR¼Ò²Õ¡C
Moldex ¬O Mold Expert( ¼Ò¨ã±M®a ) ªºÁY¼g¡A¥¦¬O°ê¤H¦Û¦æ¶}µo¦¨¥\¨Ã°Ó·~¤Æªº¶ì½¦®g¥X¦¨«¬¹q
¸£»²§U¤uµ{¤ÀªR (CAE) ³nÅé¡C§Q¥Î¦¹³nÅé¡A¥Î¤á¥i¥é¯u¥X¦¨«¬¹Lµ{¤¤ªº¥R¶ñ (Filling) ¡B«OÀ£ (
Packing) ¡B§N«o (Cooling) ¥H¤Î²æ¼Ò¶ì¥óªºÂ¼¦± (Warping) ¹Lµ{¡A¨Ã¥B¥i¦b¹ê»Ú¶}¼Ò«e·Ç½T¹w´ú
¶ì½¦º²½¦¬y°Êª¬ªp¡B·Å«×¡BÀ£¤O¡B°Å¤ÁÀ³¤O¡BÅé¿n¦¬ÁY¶qµ¥ÅܼƦb¦Uµ{¦¡µ²§ôÀþ¶¡ªº¤À§G±¡§Î¡A¥H¤Î
¼Ò¥ÞÀ£¤OÅܤƤÎÂê¼Ò¤Oµ¥ÅܼÆÀH®É¶¡ªº¾úµ{¦±½u©M¥i¯àµo¥ÍÁ_¦X½u (Welding line) ¤Î¥]«Ê (Air Trap)
ªº¦ì¸m¡C¦P®É Moldex ¤]¥i¥Î¨Óµû¦ô§N«o¨t²Îªº¦nÃa¨Ã¹w¦ô¦¨«¬¥óªº¦¬ÁY¼¦±¦æ¬°¡C
Moldex3D ªº¯SÂI
¥ý¶i¼ÆȤÀªR§Þ³N
±Ä¥Î·s¶}µo¯u¤Tºû¹êÅé¼Ò¬y¤ÀªR§Þ³N (HPFVM) ¡A¸g¹LÄYÂÔªº²z½×±À¾É»P¤Ï´_ªºÅçÃÒ¡A±NºD©Ê®ÄÀ³¡B«D
ùڷŬyÅéµ¥³\¦h²{¹êª¬ªp¦C¤J¤ÀªR¦Ò¶q¡A¨Ã¥B¾Ö¦³pºâ·Ç½Téw§Ö³tªºÀuÂI¡A¥i¶i¦æ¯u¥¿¤Tºû¹êÅé¼Ò¬y
¤ÀªR¡A¨Ï¤ÀªRµ²ªG§ó¯à±µªñ²{¹êª¬ªp¨Ã¥B¤j¤j¸`¬Ù¤u§@®É¶¡¡C HPFVM (High Performance Finite Volume
Method) ¬° Moldex ¯S§O°w¹ï¤Tºû¼Ò¬y¤ÀªR©Ò¶}µo¥Xªº·s¼ÆȤÀªRªk¡A¤£¦ý«O¦³¶Ç²Î¤ÀªR¤è¦¡ªºÀuÂI¡A
¨Ã¥B¥i¦³®Ä´£°ªºë½T«×¡Béw«×»P¤ÀªR®Ä¯à¡A¬°¥Ø«e Moldex3D ¤Tºû¼Ò¬y¤ÀªRªº®Ö¤ß .
¤H©Ê¤Æ¾Þ§@¤¶±
Moldex3D ´£¨Ñ°ª¿Ë©M¤O§ó¤H©Ê¤Æªºª½Ä±¦¡µøµ¡¤¶±¡A¦p¹Ï 6 ©Ò¥Ü¡C±Ä¥Î¹Ï¥Ü¤u¨ã¦C¾Þ§@¡A¨Ï¥Î«D±`²
³æ¡AÅý¥Î¤á»´ÃP¿ï¾Ü¼Ò¨ã¡B¶ì½¦§÷®Æ¤Î®g¥X¾÷¥xªº³]©w¡A²M·¡§¹¾ã¦a§â¾ãÓ¥[¤u¹Lµ{³z©ú¤Æ¡A¨Ã¥B«Ü®e
©öÆ[¬Ý¦U¶µ¤ÀªRµ²ªG»P»s§@³ø§i¡C
±M®×ºÞ²z
Moldex3D ´£¨Ñ±M®×ºÞ²zªº¥\¯à¡A¨Ï¥ÎªÌ¥i¨Ì¤£¦P¶ì¥óºô®æÀÉ®× (.mfen) ¡B¤£¦P§÷®ÆÀÉ®× (.matn) ¤Î¤£
¦P¥[¤uÀÉ®× (.pro ÀÉ ) ²Õ¦X¦¨¤£¦Pªº²Õ§O (Run) ¡A¿ï¾Ü¤ÀªR¼Ò²Õ«á¶i¦æª½±µ³æ²Õ¤ÀªR©Î§å¦¸¤ÀªR (Batch
Run) ¡C³q¹L¤ÀªRµ²ªG¨Ó¤ñ¸û¤£¦P²Õ§O±ø¥ó¹ï¤ÀªRµ²ªGªº¼vÅT¡A¦p¦¹§Y¥i¶i¦æ¹q¸£¸Õ¼Ò©ÎµêÀÀ¸Õ¼Ò¡A¥Hµû¦ô
¤£¦P³]p¤è®× / §÷®Æ¿ï¾Ü / ¥[¤u±ø¥ó¹ï¦¨«¬¹Lµ{¥H¤Î²£«~«~½èªº¼vÅT¡C
ºô®æÀÉ®×±µ¨ü«×°ª
¬°¤F§¹¾ã§e²{¯u¹ê¶ì½¦¥ó¥~Æ[¡A¤ÀªR¼Ò«¬»Ý¥H¯u¹êª«¥ó¬°°ò·Ç¡A±N©Ò¦³¯S¼x§Îª¬¦C¤J¦Ò¶q¡A«Ø¥ß¤Tºû¤ÀªR
¼Ò«¬¡C Moldex3D ¬OŪ¨ú¦UºØ°Ó·~³nÅé©Ò²£¥Íªº¤Tºû¹êÅ餸¯Àºô®æ ( ¥]¬A¥|±Å餸¯À¡B¤±Åé¡B¤»±Å餸
¯À¤Î Moldex ¦X¦¨¤¸¯À ) ¡A³o¨Ç³nÅé¥i¥H¬O±`¥Îªº Ansys ©Î¨ä¥Lªº³nÅé¡A¦p Cosmos ¡B Femap ¡B HyperMesh ¡B
I-Deas ¡B Pro/ENGINEER ¡B Nastran ¡B VisiSage µ¥¡C
§÷®Æ»P¥[¤u¿ï¾Ü¤è«K
Moldex3D ¤º«Øªñ 5500 µ§§÷®Æ¸ê®Æ®w¥i¨Ñ¨Ï¥Î¡A¸ê®Æ«D±`§¹¾ã¡A¥i¥ô·N¥Ñ§÷®Æ®w¤¤¿ï¾Ü¾A·íªº§÷®Æ¶i¦æ
¤ÀªR¡A©Î¬O§Q¥Î©Ò´£¨Ñªº¤¶±¿é¤J°Ñ¼Æ¡A«Ø¥ß¨Ï¥ÎªÌ¸ê®Æ®w , ¦p¹Ï 8 ©Ò¥Ü¡C¹ï©ó¥[¤u±ø¥ó¤è±¡A¥i¨Ï¥Î
°w¹ï¤£¦P§÷®Æ©Ò«Øijªº±ø¥ó©Î¬O§Q¥Î³nÅé©Ò´£¨Ñ¿é¤J¤¶±¿é¤J¦Uµ{¦¡ªº¦¨«¬±ø¥ó¡A³]©w«D±`¤è«K¡C
°ª¸ÑªR«× 3D ¥ßÅé¹Ï§ÎÅã¥Ü
Moldex3D ±Ä¥Î³Ì·sªº 3D ¥ßÅéÅã¥Ü§Þ³N¡A§Ö³t²M·¡¦a±N¼Ò«¬¤º¥~³¡ªº·Å«×³õ¡BÀ³¤O³õ¡B¬y°Ê³õ©M³t«×³õµ¥
¤Q¾lºØµ²ªG®i¥Ü¦b±zªº²´«e¡C¹ï©ó¤Wz¤ÀªRµ²ªGªº®i²{¤]¥i§Q¥Îµ¥¦ì½u©Îµ¥¦ì¤¸±¤è¦¡Åã¥Ü¡A©ÎªÌª½±µ¤Á
å±Æ[¬Ý¼Ò«¬¤º³¡ÅܤƱ¡§Î¡AÅý¹êÅé¼Ò«¬¤º¥~³¡¦UÅܼÆÅܤƱ¡§Î§ó²M·¡§e²{¡A¦¹¥~¥i§Q¥Î¦±½u (XY-Plot)
¥\¯àÀ˵ø¥[¤u¹Lµ{¶i½¦ÂI (Spure) ÅܼÆÀHµÛ®É¶¡ªºÅܤƾúµ{¦±½u¡C Moldex3D ÁÙ´£¨Ñ°Êµeªº¥\¯à¡A³z¹L 3D
°Êµeªº¤è¦¡®i²{¶ì½¦¦b¼Ò¥Þ¤¤ªº¬y°ÊÅܤơAÅý§A¥H¸ûª½Æ[ªº¤è¦¡»{²M³]p»P»s³yªº¹Lµ{¥i¯à¾D¹J°ÝÃD¡A¨Ã§Q
¥Î¹q¸£¸Õ¼Ò¤è¦¡´ú¸Õ¦UºØ¤è®×¡A¥i¨³³t²Ö¿n³]p¥H¤Î¬G»Ù±Æ°£ªº¯à¤O¡C¥t¥~¥ç´£¨Ñ¦h¼Ë¤ÆªºÅã¥Ü¤u¨ã¡A¥i¥ô
·N±N¹Ï§Î©ñ¤j¡BÁY¤p¡B±ÛÂà¡B§ïÅܵø¨¤¡B³z©ú¤Æ¡BÅܤƥú·½¤ÎÃC¦âµ¥¡A¨Ã±N¹Ï§Î¿é¥X¦¨¹Ï§ÎÀÉ (.BMP) ©Îª½
±µÂà¶K¦Ü¨ä¥L³nÅé¨Ï¥Î¡C
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=